zaterdag, december 30, 2006

2D-beeldonderzoek, a series of 10 images about shadow

I'm finally finished with my series about shadow. The assignment was to research portraying images about shadow while using a literary text that has the theme of shadow in it. Mine was about a thief lurking in the shadows. So all my views where outside the light, watching what is happening in the light. To find out what i can tell without showing the subjects. The first photo is my composition of how im going to show them to my teacher at the judgement day. As you can see the biggest one is in the middle, because it means the most for me.






I made it look like as if I am looking from a distance at what all those people are going to. Visually it is a HUGE doorway/opening from which a warm, almost fire-like light shines. The exterior of the building or whatever the door leads to is covered in dark-mist that tries to cover the opening.
It means so much for me because it portrays how i feel towards society: I'm in a distant position. Almost looking with envy at the crowd in the doorway, but also with a feeling of relief not having to follow them into the light.(comment on image above)





woensdag, december 20, 2006

The Other, experimenting with portraiing my personal other

This is the second phase in The Other assignment: experimenting on how to portray my personal other in an interesting way without using the obvious illustrations. Mine is the videogame: it's like a drug for me and i'm trying to visualize the temptation/seduction of it. The image posted here is my first try. It represents a beautifull floating grass island you can find in many rpg's, but it's very superficial. Hence the hollow framework beneath it.

For me a RPG-world is a way to forget realworld issues, but also makes me think about them in a different way. I used to have a deep urge/wish to be in a rpg-videogame world, to be able to use magic or start an adventure with a group of people. Most people will say i'm crazy.

When i started this propedeuse at the AKV i found it very difficult to combine the two worlds of art and videogame. But the first period of Beeld en Concept made me realise that i can use the videogame as a motive to make art. I, however, thought that it wasn't sufficient enough. but the teacher told me otherwise. Thankfully.

maandag, december 18, 2006

The Other

These are photos of the other in my environment.